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Promotion: Horror of the Dungeons

Out of all enemies of Aelion, Aeli hated the Mantides the most. Today’s generation shares this hatred, with good reason: the race of higher insects parasitizes other sentient species, controlling their mind and trapping them in the worst kind of slavery.

The Mantides made several attempts to conquer Aelion and failed every time. However, getting rid of them once and for all proves to be incredibly difficult. The Mantides occupied numerous caves and tunnels that crisscross the planet - dark and menacing places where no one else can survive.

When the ancient curse of their goddess Auria opened a portal in the sky, the Mantides raised their heads again. Many villages and small towns like Kyris were attacked. Unfortunately, it is rumored that the sight of the portal over Aelion instilled fear into the hearts of weak-spirited mortals, and they swore allegiance to the Mantides, joining them of their own free will.

Herida refuses to believe these rumors and asks your adepts to make sense of the situation.

From September 5 to September 19, help Herida and receive a new divine weapon, Rebirth Flame, costume, and other valuables!


First Circle Rewards

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Premium Subscription for 7 days
3,000 Knowledge of Enemies
1,000 Victor's Medals
5 Sparks of Evolution
Chest of the Creator

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2,000 Points of Faith
8,000 Victor's Medals
Wanderer Attire
3 Rebirth Flames IV
Auria’s Scythe


Second Circle Rewards

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15,000 Knowledge of Enemies
1,000,000 Credits
Chest of the Creator
8,000 Victor's Medals
2,000 Points of Faith

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10,000 Victor's Medals
3 Rebirth Flames I
Chest of the Creator
Tower of Knowledge Development (3 Ranks)
12,000 Victor's Medals



Divine weapon: Auria’s Scythe

Auria’s Scythe has 200 charges and three abilities:

  • Dissection: deals damage in an area, applying Matriarch’s Touch to the affected targets. It reduces movement speed by 30% and increases the damage of the next Dissection by 25% of the base value for each effect. Consumes 39 charges.
  • Harvest: you dash 20 yards forward, dealing damage to targets in the way and applying Matriarch’s Touch to them. The ability has a 2-second cooldown and consumes 39 charges.
  • Hive: spends the remaining charges, dealing damage in an area and destroying the weapon, revealing a hive inside. The hive exists for 10 seconds and deals damage with increasing frequency to a random target nearby, applying Swarm to them for 3 seconds. The effect stacks up to three times. The victim of Swarm takes damage for each effect.

The weapon deals twice as much damage to monsters as to immortals.

09/05/2019