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The Invasion of Mechanoids

​Immortals! The Mechanoid army is invading. The enemy troops have already landed on the planet's surface.

Invasion card

  • Equipment generation: 14
  • Maximum Prestige: 203
  • Maximum rank of the Tower of Knowledge: 170
  • Maximum number of followers in the Cathedral: 250 000
  • Maximum Might from Bastions: 240 000

Invasion of Mechanoids begins! The enemy's ships have entered Aelion's orbit. Integrator's scouts and stormtroopers are dropped on the planet's surface to create a convenient landing area for the main forces.

Join Templars to prevent the mindless machines from striking our peaceful cities! Mechanoids' main objective is to capture and enslave Aelion's citizens and supply faith to their great god.

To arms, young gods!

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Table of equipment

New difficulty levels will become available according to schedule. You can view it in the game, in the current invasion interface.

Invasion will gradually gain momentum. With the arrival of new bosses, new distortions and adventure difficulty levels will be unlocked, and players will get access to improved equipment.

In group adventures (except Hespilon Temple), you can receive rare and epic equipment. In distortions and squad adventures, 1 epic item per day is guaranteed. After that, both rare and epic items may drop. Adventure cards usually contain information about the kind of equipment you can get in there.

Another place where you can get equipment is invasion adventures. When you defeat a special troop, you will receive a chest that may contain rare, epic, and even mythical items of relevant generation (if the character's rank is equal to or higher than the special troop's rank). The item type depends on the stage of the invasion. The chest may contain only the equipment pieces that are currently available in adventures. Bosses in invasion adventures may drop these chests as well.

Adventure Equipment Specifications
Leunar Swamps Ring (rare) Critical Damage Modifier — 2000 Base Damage Modifier — 2000
Mare Sacro Monastery Amulet (rare) Health Modifier — 2000 Companion's Damage Modifier — 2000
Targo Islands Brooch (rare) Health Modifier — 2000 Base Damage Modifier — 2000
Operation Isabella Amulet, ring (epic) Ring: Critical Damage Modifier — 2000–3000 Base Damage Multiplier — 2000–3000
Amulet: Health Modifier — 2000–3000
Companion's Damage Modifier — 2000–3000
Mechanoid Base: Secret Oculat Brooch (epic) Health Modifier — 2000–3000 Base Damage Modifier — 2000–3000
Tarlen Aquifer Bracelet (rare) Critical Damage Modifier — 2000 Companion's Damage Modifier — 2000
Kuat-Lien Station Sapphire (rare) Base Damage Modifier — 2000 Companion's Damage Modifier — 2000
Fort Darlek Ruby (rare) Health Modifier — 2000 Critical Damage Modifier — 2000
Operation Medea Sapphire, Ruby (epic) Sapphire: Base Damage Multiplier — 2000–3000 Companion's Damage Modifier — 2000–3000 Ruby: Health Modifier — 2000–3000
Critical Damage Modifier — 2000–3000
Mechanoid Base: Scissor Saboteur Bracelet (epic) Critical Damage Multiplier — 2000–3000 Companion's Damage Modifier — 2000–3000
Daren Facility Topaz (rare) Critical Damage Modifier — 2000 Base Damage Modifier — 2000
Icy Plateau Emerald (rare) Health Modifier — 2000 Companion's Damage Modifier — 2000
Hespilon Temple Weapon and artifact (rare) Ranged Damage — 180%
Target's Defense Reduction — 30%
Control Efficiency — 45%
Total Damage — 180%
Damage to Shields — 300%
Endurance — 30%
Block — 60%
Support Aura Efficiency — 100%
Shield Capacity — 60%
Health Bonus — 300%
Operation Ophelia Emerald and Topaz (epic) Emerald: Health Modifier — 2000–3000 Companion's Damage Modifier — 2000–3000
Topaz: Critical Damage Modifier — 2000–3000
Base Damage Modifier — 2000–3000
Mechanoid Base: Operative Secutor Artifact (epic) Health Bonus — 300%
Mechanoid Base: Rethiarius Commander Weapon (epic) Ranged Damage — 240%
Target's Defense Reduction — 40%
Control Efficiency — 60%
Total Damage — 240%
Damage to Shields — 400%
Endurance — 40%
Block — 80%
Support Aura Efficiency — 140%
Shield Capacity — 80% |

Integrator avatar

Players will have access to the champion and training versions of Integrator within the third week of the invasion. The leader of the invading army has become much stronger. This will be a worthy challenge.

1

Invasion adventure opening schedule

Special adventures become available to immortals during invasions. They differ depending on the invading army, giving young gods a chance to test their skills in new conditions and unique combat situations. These adventures are also very picturesque and atmospheric.

  • Screening Field Generator — June 6
  • Lending a hand — June 6
  • Defense of Fortifications — June 9
  • Crash Site — June 13
  • Crashed Aircraft — June 17
  • Evacuation — June 20
  • Mechanoid Flagship — June 27

Catch-up System

Newcomers will execute directives of the Council of Gods to receive extra items that boost their Cathedral, Tower of Knowledge, and Bastions.

Catch-up system limitations*

  • Cathedral: 175 000 Followers.
  • Tower of Knowledge: rank 140.
  • Bastions: second-to-last symbol in each Bastion.

*At the start of the season, the system marks the number of ranks to catch up for every player. Total number of items, rewarded for directives, corresponds with the number of ranks. The system ignores all player's investments in development. Thus, in most cases, the catch-up will finish after the player receives the target rank, mentioned earlier.

06/04/2018